ITAIS AND MCIS 2019: A JOINT EVENT: THE 13TH MEDITERRANEAN CONFERENCE ON INFORMATION SYSTEMS AND THE 16TH CONFERENCE OF THE ITALIAN CHAPTER OF AIS
TALK KEYWORD INDEX

This page contains an index consisting of author-provided keywords.

A
Academic Analytics
Accounting Controlling and Reporting tools
Accounting Information Systems
Accounts recommender: invoice without purchase order
Action Design Research
Adoption
Affordance Theory
Agency theory
agile
Agile Methodologies
agility
AI
Analytical methods
Analytics
Antecedents
Anthropomorphism
Anticompetitive behaviour
anxiety
Artifact
Artificial Intelligence
assemblage theory
assistive devices
Attribution Theory
Audit innovation
Audit technologies
Augmented Reality
B
Banking Sector
Benefits
Benefits classification
better living
Big Data
Big Data Analytics
Bitcoin
blended learning
Blockchain
blockchain economy
blockchain regulation
Boundary work
Brand heritage
Business intelligence
Business IT alignment
business KPIs
Business Model Innovation
Business Models
Business Process Management
Business-IT Alignment
C
Capabilities of AI
capability
Capability Approach (CA)
Capability Maturity Model
Car services & savings
Cartel
case study
certification
CFOs
Challenges
Champagne house
Change Management
China
chronic diseases
Civil Servants
Classification
cloud
Cloud computing
CNO-dynamism
co-creation
co-design
co-evaluation
co-production
co-sourcing
Cognitive automation
cognitive distance
collaboration
Collaborative Networked Organizations (CNOs)
collaborative space
collaborative technology
communicative skills
comparative case studies
Competence development
Competition law
Consumer Analytics
Contemporary IS
contentment
contextual analysis
continuance intention to use
control
control on the employee
Corporate Agility
Creative workers
Creativity
critical realism
CRM
CRM adoption
Crowdsourcing
Cultural Differences
culture
Customer Data management
Customer Experience
Customer Satisfaction
cyber physical system
Cyber Security
cyberattacks
D
Data mining
Data Visualization
Data Visualization features
Data-driven agency
DDoS
decentralisation
Decision Making
Decision Making models
Decision mining
delivery management
Delphi study
Denmark
dependency
Design science
Design science research in information systems
Determinants
Developing Countries
Developing Country
Digital business process models
Digital competence
Digital competences
Digital Competencies
Digital Delivery
digital economy
Digital ecosystem
Digital Ecosystems
Digital Emancipation
Digital Infrastructure
digital innovation
Digital intelligence
Digital literacy
Digital maturity
Digital Media Consumption
Digital natives
Digital Public Organizations
Digital skills
Digital technology
Digital Transformation
Digital transformation program
Digital transformation strategy
Digitalisation
digitalization
digitization
Directed content analysis
disaster management
Distributed Ledger Technology
Double Entry Accounting
Double loop learning
DRC
DSS
Dwelling perspective
Dynamic Business Model
Dynamic Capabilities
Dysfunctional effects
E
E-Commerce
e-health
e-WOM
economic crisis
economic recession
Ecosystem
Education
Efficient Marketing Channel
elderly
Electronic Medical Records
electronic medical records impact
emotional attachment
Emotions
employee commitment
Employees’ wellbeing
Ensemble Methods
Enterprise architecture
Enterprise architecture benefits
Enterprise Architecture strategies
Ethics
evaluation
experiential learning
Experimental system
F
face-to-face learning
family caregivers
Finance
Financial Services
Firm performance
fluid mosaic
Food service sector
G
Gamers
GDPR
Gen Z
Generational Differences
generations
Gig Economy
Globalization
governance
government
H
Hard Systems Thinking
hard-skills
health care
health care setting
healthcare
higher education
home care
Hospitalization at home
hospitals
HR
HRIS
hub and spoke model
Human Resource Information System
Human Resources
I
ICOs
ICT
ICT activity
ICT capabilities
ICT maturity
ICT plans
ICT policy
ICT resources
ICTs
Idea Competition
iGen
Implementation
Improbable events
inclusion
individual beliefs
Industry 4.0
Industry 4.0 technologies
Inequality
Information and Communication Technologies
Information and Communication Technology
Information and Communication Technology for Development (ICT4D)
information quality
Information Security
Information Security Policy
Information system success
information systems
Information Technology
Informative system
innovation
Innovation Orientation
Institutional Logics
Intellectual Disabilities
inter-organizational
interaction
Interaction analysis
interactive governance
Interactive Voice Response
internet of things
Interpretive
Intersubjective dialogue
Intervention
IS usage behavior
ISP
ISP Compliance
IT Adoption and Use
IT alignment
IT benchmarking
IT Governance
IT investment
IT Outsourcing
IT-alignment
IT-Capability Maturity Framework
IT-needs
Italian firms
Italian wine industry
Italy
J
Job Content
Job crafting
K
Knowledge sharing
L
Labour division
learning
Learning Analytics
learning disability
learning methods
learning models
learning styles
Legitimacy
Literature Analysis
literature review
long term care
M
Machine Learning
Machine learning: nearest-neighbor classification
Management
mapping study
Maturity alignmnet level
Middle East
Mind-set
Mobile commerce
Mobile phone
Mobile Security
motives
Multiple case study
N
new technologies
New Technologies at Work
normative commitment
O
obstacles
OGP
Online attractiveness
Online Communities
Online Consumption
online learning
Online reputation
Open Data
open government
Open Science
Organisational learning
organizational benefits
Organizational competences
organizational design
organizational excellence
organizational identity
organizational impacts
P
Paradox
participation
patient empowerment
patient-centeredness
Pedagogical practice
People Analytics
perceived ease of use
perceived usefulness
performance
Performance management
Performance-based funding
Personal-life
Persuasive design
phishing
Platforms
Port Industry 4.0
post adoption behaviour
Power
power relationship
Prioritizing Digital Projects
Process mining
Process Modeling and Simulation
Process Research
Process-Driven Dynamics Capabilities
professional football
profiles
Project
Project Portfolio Governance
Project Portfolio Management
project-based organization
Prosumers
public network services
public organizations
public policy
purchase inten-tion
R
Rational Choice Theory
RCT
real-work practices
recombinability
Records Management
Regional Planning
relational agency
Reproducibility
Research
Research data management
ROI evaluation
S
SD-logic
Second order cybernetics
semi-structured interview
sensemaking
Service
Service company Performance
Service Dominant Logic Resources
Service Innovation
Servitization
Sharing Economy
single case study
SLT
Small and Medium-sized Enterprises
smart city
smart factory
Smart GOALA
smart organizing
smart-devices
SMEs
So-cial impacts of ICT
Social Axioms
Social Learning Theory
Social media
Social media platforms
Social Network Dependence
Social practice design
Social-life
socio-technical
socio-technical approach
Socio-technical system
sociotechnical approach
Sociotechnical Perspective
Sociotechnical Practice
sociotechnical systems
Soft Systems Thinking
soft-skills
software as a service
start up
Strategic Alignment
Strategic factors
Strategic intent
strategy
supply chain
supply chain management
sustainability
Sustainable Consumption
Sustainable Performance
Systematic Literature review (SLR)
systemic sustainability
T
tablet
Teachers
teams
tech-based learning
technological infrastructure
technology
Technology Acceptance
Technology Adoption
Technology Design
Technology Innovation
Tele health
Tensions
Theories
TOE
Tools of government
traceability
tracking technologies
traditional
transformation
trasparency
trial and error
triple aim
triple bottom line
Triple Entry Accounting
Trust
Two-sided markets
U
Updated model
UTAUT
V
Value
value co-creation
value cocreation
value model
verbal and non-verbal assaults
violence and aggressions
W
webGIS
Welfare Sector
work practices
Work-life
work-life balance